M_1_4_01
creates a terrain like mesh based on noise values.
MOUSE
position x/y + left drag : specify noise input range
position x/y + right drag : camera controls
KEYS
arrow up : noise falloff +
arrow down : noise falloff -
arrow left : noise octaves -
arrow right : noise octaves +
space : new noise seed
+ : zoom in
- : zoom out
s : save png